Mac Grant Access To Camera And Microphone For Hirevue

Mac Grant Access To Camera And Microphone For Hirevue Average ratng: 9,2/10 1942 votes

These steps will show you how to allow these sites access within the Adobe Flash Player so you're never prompted again.

Allow Access from Flash Player Settings Manager

Select Microphone. Select the checkbox next to an app to allow it to access the microphone. Deselect the checkbox to turn off access for that app.

Note: You can use this method to add 'psu.edu' to the Always Allow list.

  1. Click this link to open the Flash Player Settings Manager. Website Privacy Settings Panel
    Note: You can also do a search for 'Flash Player Settings Manager' in Google.
  2. Click the Website Privacy Settings Panel link. (This panel may be the first one opened by default).
    Note: This is your list of visited sites. We're assuming that you'll find both meeting.psu.edu and psu.edu in this list. If they don't appear in the list, you need to login to Adobe Connect (Breeze) before you continue. Then come back to the Website Privacy Settings Panel.
    Note: The Website Privacy Settings Panel has 4 headings (Privacy, Websites, Used, and Limit).
  3. Click the Websites heading to sort the list by name.
  4. From the list of Visited Websites, locate meeting.psu.edu and click the Always allow radio button.
  5. From the list of Visited Websites, locate psu.edu and click the Always allow radio button.
    Note: You could scroll through the list of websites and edit the Privacy settings as needed. If you have other sites that you want to 'Always allow' access to Flash Player, you can do that now. For example the 'connect.extension.iastate.edu ' site is used for eXtension professional development sessions.
  6. Close all Internet Explorer windows to save the change.
  7. When you login to an Adobe Connect meeting and start the Camera or your Microphone, you should not be prompted to allow access.

Respect user privacy by seeking permission to capture and store photos, audio, and video.

Overview

In iOS, the user must explicitly grant permission for each app to access cameras and microphones. Before your app can use the capture system for the first time, iOS shows an alert asking the user to grant your app access to the camera, as shown below. iOS remembers the user’s response to this alert, so subsequent uses of the capture system don’t cause it to appear again. The user can change permission settings for your app in Settings > Privacy.

To make sure your app has permission before capturing media, follow the steps below.

Configure Your App's Info.plist File

iOS requires that your app provide static messages to display to the user when the system asks for camera or microphone permission:

  • If your app uses device cameras, include the NSCameraUsageDescription key in your app’s Info.plist file.

  • If your app uses device microphones, include the NSMicrophoneUsageDescription key in your app’s Info.plist file.

For each key, provide a message that explains to the user why your app needs to capture media, so that the user can feel confident granting permission to your app.

Important

If the appropriate key is not present in your app’s Info.plist file when your app requests authorization or attempts to use a capture device, the system terminates your app.

Verify and Request Authorization for Capture

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Always test the AVCaptureDeviceauthorizationStatus(for:) method before setting up a capture session. If the user has not yet granted or denied capture permission, the authorization status is AVAuthorizationStatus.notDetermined. In this case, use the requestAccess(for:completionHandler:) method to tell iOS to prompt the user:

The requestAccess(for:completionHandler:) method is asynchronous: Your app continues running while iOS shows the permission alert. When the user responds, the system calls your completion handler. If the completion handler’s success parameter is true, you can proceed to set up and start a capture session.

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Note

Call requestAccess(for:completionHandler:) before starting capture, but only at a time that’s appropriate for your app. For example, if photo or video recording isn’t the main focus of your app, check for camera permission only when the user invokes your app’s camera-related features.

Request Authorization Before Saving Captured Media

After capturing photos or video, you may want to save them into the user’s Photos library. Accessing the Photos library also requires user permission (separate from camera and microphone permission). How and when you request permission depends on which features you use for saving media:

  • For most photo and video capture workflows (including Live Photos and RAW format capture), use the PHPhotoLibrary and PHAssetCreationRequest classes. These classes require read/write access to the Photos library, so you must use the use the NSPhotoLibraryUsageDescription key in your Info.plist to provide a message to the user when asking for access. For details, see Saving Captured Photos.

  • If your app needs only to save movie files to the Photos library, the UISaveVideoAtPathToSavedPhotosAlbum(_:_:_:_:) function provides a simpler alternative to PHPhotoLibrary. This function requires only write access to the library, so use the NSPhotoLibraryAddUsageDescription key in your Info.plist to provide a message to the user when asking for permission to save to the Photos library.

Note

The UIImageWriteToSavedPhotosAlbum(_:_:_:_:) function is not recommended for use with photos captured with AVCapturePhotoOutput, because the UIImage class does not support the features and metadata included in photo output.

See Also

Requesting Authorization for Media Capture on macOS

Prompt the user to authorize access to the camera and microphone.

property list key NSCameraUsageDescription

A message that tells the user why the app is requesting access to the device’s camera.

property list key NSMicrophoneUsageDescription

A message that tells the user why the app is requesting access to the device’s microphone. New word for mac.

Saving Captured Photos

Add the image and other data from a photo capture to the Photos library.